ZOMBIES ATE MY NEIGHBORS Video Game Adaptation in the Works
Published: February 4, 2011 - 1:35pm
The horror-comedy based upon the cult favorite 90s SNES and Sega Genesis game has a script by John Darko and is currently looking for financing from a major studio.

In the interactive horror parody, players took control of either Zeke or Julie (or both with two players) in classic Gauntlet style top-down gameplay. The two protagonists carried an arsenal including weed eaters, water guns, popsicles, and the Arc of the Covenant, which were put to good use against ax wielding dolls, mad scientist, giant babies, and all other horror staples (not precluding the requisite zombies). The duo must save their innocent neighbors lest they be killed by the endless waves of monstrosities or turn into one themselves. All of the frantic action took place in over 55 levels ranging from malls to haunted castles. Releasing before the advent of the ESRB, the horror content and pixelated bloody antics found within disturbed critics and parents alike making it all that more appealing to the children of the day. In Europe and Australia the title was shortened to simply Zombies.
The script is said to be a "coming-of-age high school story" for the two characters who are forced to defend themselves as their neighborhood quickly becomes infested with hordes of the undead. Darko, who is also producing, and his co-producers April Wade and Ahmed al Baker are working on financing and securing the rights to the intellectual property. The idea at this time is to keep Zombies Ate My Neighbors as an independent project. Fist Showing described the scripts influences as a mix between Judd Apatow, John Hughes, and George Romero. It is expected to reach screenings within the next few years.

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